#include bool V6RgbCctCommandHandler::handleCommand( MiLightClient* client, uint16_t deviceId, uint8_t group, uint32_t command, uint32_t commandArg) { const uint8_t cmd = command & 0xFF; const uint8_t arg = commandArg >> 24; client->prepare(MilightRgbCctConfig, deviceId, group); if (cmd == V2_STATUS) { switch (arg) { case V2_RGB_CCT_ON: case V2_RGB_CCT_OFF: client->updateStatus(arg == V2_RGB_CCT_ON ? ON : OFF); break; case V2_RGB_NIGHT_MODE: client->updateBrightness(0); break; case V2_RGB_CCT_SPEED_DOWN: client->modeSpeedDown(); break; case V2_RGB_CCT_SPEED_UP: client->modeSpeedUp(); break; default: return false; } return true; } switch (cmd) { case V2_COLOR: handleUpdateColor(client, commandArg); break; case V2_KELVIN: client->updateTemperature(100 - arg); break; case V2_BRIGHTNESS: client->updateBrightness(arg); break; case V2_SATURATION: client->updateSaturation(100 - arg); break; case V2_MODE: client->updateMode(arg-1); break; default: return false; } return true; } /* * Arguments are 32 bits. Most commands use the first byte, but color arguments * can use all four. Triggered in app when quickly transitioning through colors. */ void V6RgbCctCommandHandler::handleUpdateColor(MiLightClient *client, uint32_t color) { for (int i = 3; i >= 0; i--) { const uint8_t argValue = (color >> (i*8)) & 0xFF; if (argValue == 0) { return; } client->updateColorRaw(argValue); } }