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- #include <FUT089PacketFormatter.h>
- #include <V2RFEncoding.h>
- #include <Units.h>
- #include <MiLightCommands.h>
- void FUT089PacketFormatter::modeSpeedDown() {
- command(FUT089_ON, FUT089_MODE_SPEED_DOWN);
- }
- void FUT089PacketFormatter::modeSpeedUp() {
- command(FUT089_ON, FUT089_MODE_SPEED_UP);
- }
- void FUT089PacketFormatter::updateMode(uint8_t mode) {
- command(FUT089_MODE, mode);
- }
- void FUT089PacketFormatter::updateBrightness(uint8_t brightness) {
- command(FUT089_BRIGHTNESS, brightness);
- }
- // change the hue (which may also change to color mode).
- void FUT089PacketFormatter::updateHue(uint16_t value) {
- uint8_t remapped = Units::rescale(value, 255, 360);
- updateColorRaw(remapped);
- }
- void FUT089PacketFormatter::updateColorRaw(uint8_t value) {
- command(FUT089_COLOR, FUT089_COLOR_OFFSET + value);
- }
- // change the temperature (kelvin). Note that temperature and saturation share the same command
- // number (7), and they change which they do based on the mode of the lamp (white vs. color mode).
- // To make this command work, we need to switch to white mode, make the change, and then flip
- // back to the original mode.
- void FUT089PacketFormatter::updateTemperature(uint8_t value) {
- // look up our current mode
- const GroupState* ourState = this->stateStore->get(this->deviceId, this->groupId, REMOTE_TYPE_FUT089);
- BulbMode originalBulbMode;
- if (ourState != NULL) {
- originalBulbMode = ourState->getBulbMode();
- // are we already in white? If not, change to white
- if (originalBulbMode != BulbMode::BULB_MODE_WHITE) {
- updateColorWhite();
- }
- }
- // now make the temperature change
- command(FUT089_KELVIN, 100 - value);
- // and return to our original mode
- if (ourState != NULL && (settings->enableAutomaticModeSwitching) && (originalBulbMode != BulbMode::BULB_MODE_WHITE)) {
- switchMode(*ourState, originalBulbMode);
- }
- }
- // change the saturation. Note that temperature and saturation share the same command
- // number (7), and they change which they do based on the mode of the lamp (white vs. color mode).
- // Therefore, if we are not in color mode, we need to switch to color mode, make the change,
- // and switch back to the original mode.
- void FUT089PacketFormatter::updateSaturation(uint8_t value) {
- // look up our current mode
- const GroupState* ourState = this->stateStore->get(this->deviceId, this->groupId, REMOTE_TYPE_FUT089);
- BulbMode originalBulbMode = BulbMode::BULB_MODE_WHITE;
- if (ourState != NULL) {
- originalBulbMode = ourState->getBulbMode();
- }
- // are we already in color? If not, we need to flip modes
- if (ourState != NULL && (settings->enableAutomaticModeSwitching) && (originalBulbMode != BulbMode::BULB_MODE_COLOR)) {
- updateHue(ourState->getHue());
- }
- // now make the saturation change
- command(FUT089_SATURATION, 100 - value);
- // and revert back if necessary
- if (ourState != NULL && (settings->enableAutomaticModeSwitching) && (originalBulbMode != BulbMode::BULB_MODE_COLOR)) {
- switchMode(*ourState, originalBulbMode);
- }
- }
- void FUT089PacketFormatter::updateColorWhite() {
- command(FUT089_ON, FUT089_WHITE_MODE);
- }
- void FUT089PacketFormatter::enableNightMode() {
- uint8_t arg = groupCommandArg(OFF, groupId);
- command(FUT089_ON | 0x80, arg);
- }
- BulbId FUT089PacketFormatter::parsePacket(const uint8_t *packet, JsonObject result) {
- if (stateStore == NULL) {
- Serial.println(F("ERROR: stateStore not set. Prepare was not called! **THIS IS A BUG**"));
- BulbId fakeId(0, 0, REMOTE_TYPE_FUT089);
- return fakeId;
- }
- uint8_t packetCopy[V2_PACKET_LEN];
- memcpy(packetCopy, packet, V2_PACKET_LEN);
- V2RFEncoding::decodeV2Packet(packetCopy);
- BulbId bulbId(
- (packetCopy[2] << 8) | packetCopy[3],
- packetCopy[7],
- REMOTE_TYPE_FUT089
- );
- uint8_t command = (packetCopy[V2_COMMAND_INDEX] & 0x7F);
- uint8_t arg = packetCopy[V2_ARGUMENT_INDEX];
- if (command == FUT089_ON) {
- if ((packetCopy[V2_COMMAND_INDEX] & 0x80) == 0x80) {
- result[GroupStateFieldNames::COMMAND] = MiLightCommandNames::NIGHT_MODE;
- } else if (arg == FUT089_MODE_SPEED_DOWN) {
- result[GroupStateFieldNames::COMMAND] = MiLightCommandNames::MODE_SPEED_DOWN;
- } else if (arg == FUT089_MODE_SPEED_UP) {
- result[GroupStateFieldNames::COMMAND] = MiLightCommandNames::MODE_SPEED_UP;
- } else if (arg == FUT089_WHITE_MODE) {
- result[GroupStateFieldNames::COMMAND] = MiLightCommandNames::SET_WHITE;
- } else if (arg <= 8) { // Group is not reliably encoded in group byte. Extract from arg byte
- result[GroupStateFieldNames::STATE] = "ON";
- bulbId.groupId = arg;
- } else if (arg >= 9 && arg <= 17) {
- result[GroupStateFieldNames::STATE] = "OFF";
- bulbId.groupId = arg-9;
- }
- } else if (command == FUT089_COLOR) {
- uint8_t rescaledColor = (arg - FUT089_COLOR_OFFSET) % 0x100;
- uint16_t hue = Units::rescale<uint16_t, uint16_t>(rescaledColor, 360, 255.0);
- result[GroupStateFieldNames::HUE] = hue;
- } else if (command == FUT089_BRIGHTNESS) {
- uint8_t level = constrain(arg, 0, 100);
- result[GroupStateFieldNames::BRIGHTNESS] = Units::rescale<uint8_t, uint8_t>(level, 255, 100);
- // saturation == kelvin. arg ranges are the same, so can't distinguish
- // without using state
- } else if (command == FUT089_SATURATION) {
- const GroupState* state = stateStore->get(bulbId);
- if (state != NULL && state->getBulbMode() == BULB_MODE_COLOR) {
- result[GroupStateFieldNames::SATURATION] = 100 - constrain(arg, 0, 100);
- } else {
- result[GroupStateFieldNames::COLOR_TEMP] = Units::whiteValToMireds(100 - arg, 100);
- }
- } else if (command == FUT089_MODE) {
- result[GroupStateFieldNames::MODE] = arg;
- } else {
- result["button_id"] = command;
- result["argument"] = arg;
- }
- return bulbId;
- }
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