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@@ -46,6 +46,11 @@ POSSIBILITY OF SUCH DAMAGE.
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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+// Bitmask tables of 0x80>>X and ~(0x80>>X), because X>>Y is slow on AVR
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+static const uint8_t PROGMEM
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+ GFXsetBit[] = { 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01 },
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+ GFXclrBit[] = { 0x7F, 0xBF, 0xDF, 0xEF, 0xF7, 0xFB, 0xFD, 0xFE };
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+
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Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h):
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WIDTH(w), HEIGHT(h)
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{
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@@ -354,64 +359,82 @@ void Adafruit_GFX::fillTriangle(int16_t x0, int16_t y0,
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}
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}
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+// Draw a 1-bit image (bitmap) at the specified (x,y) position from the
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+// provided bitmap buffer (must be PROGMEM memory) using the specified
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+// foreground color (unset bits are transparent).
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void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
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const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) {
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int16_t i, j, byteWidth = (w + 7) / 8;
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+ uint8_t bitnum, byte;
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for(j=0; j<h; j++) {
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- for(i=0; i<w; i++ ) {
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- if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) {
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+ for(i=0; i<w; i++) {
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+ bitnum = i & 7;
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+ if(!bitnum) byte = pgm_read_byte(bitmap + j * byteWidth + i / 8);
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+ if(byte & pgm_read_byte(&GFXsetBit[bitnum])) {
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drawPixel(x+i, y+j, color);
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}
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}
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}
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}
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-// Draw a 1-bit color bitmap at the specified x, y position from the
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-// provided bitmap buffer (must be PROGMEM memory) using color as the
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-// foreground color and bg as the background color.
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+// Draw a 1-bit image (bitmap) at the specified (x,y) position from the
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+// provided bitmap buffer (must be PROGMEM memory) using the specified
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+// foreground (for set bits) and background (for clear bits) colors.
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void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
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const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) {
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int16_t i, j, byteWidth = (w + 7) / 8;
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+ uint8_t bitnum, byte;
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for(j=0; j<h; j++) {
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for(i=0; i<w; i++ ) {
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- if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) {
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+ bitnum = i & 7;
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+ if(!bitnum) byte = pgm_read_byte(bitmap + j * byteWidth + i / 8);
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+ if(byte & pgm_read_byte(&GFXsetBit[bitnum])) {
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drawPixel(x+i, y+j, color);
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- }
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- else {
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+ } else {
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drawPixel(x+i, y+j, bg);
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}
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}
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}
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}
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+// drawBitmap() variant for RAM-resident (not PROGMEM) bitmaps.
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void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
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uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) {
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int16_t i, j, byteWidth = (w + 7) / 8;
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+ uint8_t bitnum, byte;
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for(j=0; j<h; j++) {
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for(i=0; i<w; i++ ) {
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- if(bitRead(bitmap[j], 7-i)) drawPixel(x+i, y+j, color);
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+ bitnum = i & 7;
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+ if(!bitnum) byte = bitmap[j * byteWidth + i / 8];
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+ if(byte & pgm_read_byte(&GFXsetBit[bitnum])) {
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+ drawPixel(x+i, y+j, color);
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+ }
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}
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}
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}
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-// Draw a 1-bit color bitmap at the specified x, y position from the
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-// provided bitmap buffer (NOT PROGMEM memory nor a const) using color
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-// as the foreground color and bg as the background color.
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+// drawBitmap() variant w/background for RAM-resident (not PROGMEM) bitmaps.
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void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
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uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) {
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int16_t i, j, byteWidth = (w + 7) / 8;
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+ uint8_t bitnum, byte;
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for(j=0; j<h; j++) {
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for(i=0; i<w; i++ ) {
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- if(bitRead(bitmap[j], 7-i)) drawPixel(x+i, y+j, color);
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- else drawPixel(x+i, y+j, bg);
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+ bitnum = i & 7;
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+ if(!bitnum) byte = bitmap[j * byteWidth + i / 8];
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+ if(byte & pgm_read_byte(&GFXsetBit[bitnum])) {
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+ drawPixel(x+i, y+j, color);
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+ } else {
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+ drawPixel(x+i, y+j, bg);
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+ }
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}
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}
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}
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@@ -423,10 +446,13 @@ void Adafruit_GFX::drawXBitmap(int16_t x, int16_t y,
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const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) {
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int16_t i, j, byteWidth = (w + 7) / 8;
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+ uint8_t bitnum, byte;
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for(j=0; j<h; j++) {
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for(i=0; i<w; i++ ) {
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- if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (1 << (i % 8))) {
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+ bitnum = i & 7;
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+ if(!bitnum) byte = pgm_read_byte(bitmap + j * byteWidth + i / 8);
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+ if(byte & pgm_read_byte(&GFXsetBit[7-bitnum])) {
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drawPixel(x+i, y+j, color);
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}
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}
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@@ -909,3 +935,124 @@ void Adafruit_GFX_Button::press(boolean p) {
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boolean Adafruit_GFX_Button::isPressed() { return currstate; }
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boolean Adafruit_GFX_Button::justPressed() { return (currstate && !laststate); }
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boolean Adafruit_GFX_Button::justReleased() { return (!currstate && laststate); }
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+
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+// -------------------------------------------------------------------------
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+
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+// GFXcanvas1 and GFXcanvas16 (currently a WIP, don't get too comfy with the
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+// implementation) provide 1- and 16-bit offscreen canvases, the address of
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+// which can be passed to drawBitmap() or pushColors() (the latter appears
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+// to only be in Adafruit_TFTLCD at this time). This is here mostly to
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+// help with the recently-added proportionally-spaced fonts; adds a way to
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+// refresh a section of the screen without a massive flickering clear-and-
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+// redraw...but maybe you'll find other uses too. VERY RAM-intensive, since
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+// the buffer is in MCU memory and not the display driver...GXFcanvas1 might
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+// be minimally useful on an Uno-class board, but this and GFXcanvas16 are
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+// much more likely to require at least a Mega or various recent ARM-type
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+// boards (recomment, as the text+bitmap draw can be pokey). GFXcanvas1
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+// requires 1 bit per pixel (rounded up to nearest byte per scanline),
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+// GFXcanvas16 requires 2 bytes per pixel (no scanline pad).
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+// NOT EXTENSIVELY TESTED YET. MAY CONTAIN WORST BUGS KNOWN TO HUMANKIND.
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+
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+GFXcanvas1::GFXcanvas1(uint16_t w, uint16_t h) : Adafruit_GFX(w, h) {
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+ uint16_t bytes = ((w + 7) / 8) * h;
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+ if((buffer = (uint8_t *)malloc(bytes))) {
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+ memset(buffer, 0, bytes);
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+ }
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+}
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+
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+GFXcanvas1::~GFXcanvas1(void) {
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+ if(buffer) free(buffer);
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+}
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+
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+uint8_t* GFXcanvas1::getBuffer(void) {
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+ return buffer;
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+}
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+
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+void GFXcanvas1::drawPixel(int16_t x, int16_t y, uint16_t color) {
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+ if(buffer) {
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+ if((x < 0) || (y < 0) || (x >= _width) || (y >= _height)) return;
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+
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+ int16_t t;
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+ switch(rotation) {
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+ case 1:
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+ t = x;
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+ x = WIDTH - 1 - y;
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+ y = t;
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+ break;
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+ case 2:
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+ x = WIDTH - 1 - x;
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+ y = HEIGHT - 1 - y;
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+ break;
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+ case 3:
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+ t = x;
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+ x = y;
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+ y = HEIGHT - 1 - t;
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+ break;
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+ }
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+
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+ uint8_t *ptr = &buffer[(x / 8) + y * ((WIDTH + 7) / 8)];
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+ if(color) *ptr |= pgm_read_byte(&GFXsetBit[x & 7]);
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+ else *ptr &= pgm_read_byte(&GFXclrBit[x & 7]);
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+ }
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+}
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+
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+void GFXcanvas1::fillScreen(uint16_t color) {
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+ if(buffer) {
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+ uint16_t bytes = ((WIDTH + 7) / 8) * HEIGHT;
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+ memset(buffer, color ? 0xFF : 0x00, bytes);
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+ }
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+}
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+
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+GFXcanvas16::GFXcanvas16(uint16_t w, uint16_t h) : Adafruit_GFX(w, h) {
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+ uint16_t bytes = w * h * 2;
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+ if((buffer = (uint16_t *)malloc(bytes))) {
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+ memset(buffer, 0, bytes);
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+ }
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+}
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+
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+GFXcanvas16::~GFXcanvas16(void) {
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+ if(buffer) free(buffer);
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+}
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+
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+uint16_t* GFXcanvas16::getBuffer(void) {
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+ return buffer;
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+}
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+
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+void GFXcanvas16::drawPixel(int16_t x, int16_t y, uint16_t color) {
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+ if(buffer) {
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+ if((x < 0) || (y < 0) || (x >= _width) || (y >= _height)) return;
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+
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+ int16_t t;
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+ switch(rotation) {
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+ case 1:
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+ t = x;
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+ x = WIDTH - 1 - y;
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+ y = t;
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+ break;
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+ case 2:
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+ x = WIDTH - 1 - x;
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+ y = HEIGHT - 1 - y;
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+ break;
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+ case 3:
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+ t = x;
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+ x = y;
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+ y = HEIGHT - 1 - t;
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+ break;
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+ }
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+
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+ buffer[x + y * WIDTH] = color;
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+ }
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+}
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+
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+void GFXcanvas16::fillScreen(uint16_t color) {
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+ if(buffer) {
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+ uint8_t hi = color >> 8, lo = color & 0xFF;
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+ if(hi == lo) {
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+ memset(buffer, lo, WIDTH * HEIGHT * 2);
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+ } else {
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+ uint16_t i, pixels = WIDTH * HEIGHT;
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+ for(i=0; i<pixels; i++) buffer[i] = color;
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+ }
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+ }
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+}
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+
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