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@@ -388,6 +388,34 @@ void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
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}
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}
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+void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
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+ uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) {
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+
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+ int16_t i, j, byteWidth = (w + 7) / 8;
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+
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+ for(j=0; j<h; j++) {
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+ for(i=0; i<w; i++ ) {
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+ if(bitRead(bitmap[j], 7-i)) drawPixel(x+i, y+j, color);
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+ }
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+ }
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+}
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+
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+// Draw a 1-bit color bitmap at the specified x, y position from the
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+// provided bitmap buffer (NOT PROGMEM memory nor a const) using color
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+// as the foreground color and bg as the background color.
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+void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
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+ uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) {
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+
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+ int16_t i, j, byteWidth = (w + 7) / 8;
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+
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+ for(j=0; j<h; j++) {
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+ for(i=0; i<w; i++ ) {
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+ if(bitRead(bitmap[j], 7-i)) drawPixel(x+i, y+j, color);
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+ else drawPixel(x+i, y+j, bg);
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+ }
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+ }
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+}
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+
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//Draw XBitMap Files (*.xbm), exported from GIMP,
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//Usage: Export from GIMP to *.xbm, rename *.xbm to *.c and open in editor.
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//C Array can be directly used with this function
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