/*********************************** This is a our graphics core library, for all our displays. We'll be adapting all the existing libaries to use this core to make updating, support and upgrading easier! Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! Written by Limor Fried/Ladyada for Adafruit Industries. BSD license, check license.txt for more information All text above must be included in any redistribution ****************************************/ #include "Adafruit_GFX.h" #include "glcdfont.c" #include // draw a circle outline void Adafruit_GFX::drawCircle(uint8_t x0, uint8_t y0, uint8_t r, uint8_t color) { int8_t f = 1 - r; int8_t ddF_x = 1; int8_t ddF_y = -2 * r; int8_t x = 0; int8_t y = r; drawPixel(x0, y0+r, color); drawPixel(x0, y0-r, color); drawPixel(x0+r, y0, color); drawPixel(x0-r, y0, color); while (x= 0) { y--; ddF_y += 2; f += ddF_y; } x++; ddF_x += 2; f += ddF_x; drawPixel(x0 + x, y0 + y, color); drawPixel(x0 - x, y0 + y, color); drawPixel(x0 + x, y0 - y, color); drawPixel(x0 - x, y0 - y, color); drawPixel(x0 + y, y0 + x, color); drawPixel(x0 - y, y0 + x, color); drawPixel(x0 + y, y0 - x, color); drawPixel(x0 - y, y0 - x, color); } } void Adafruit_GFX::fillCircle(uint8_t x0, uint8_t y0, uint8_t r, uint8_t color) { int8_t f = 1 - r; int8_t ddF_x = 1; int8_t ddF_y = -2 * r; int8_t x = 0; int8_t y = r; drawFastVLine(x0, y0-r, r*2+1, color); while (x= 0) { y--; ddF_y += 2; f += ddF_y; } x++; ddF_x += 2; f += ddF_x; drawFastVLine(x0+x, y0-y, y*2+1, color); drawFastVLine(x0-x, y0-y, y*2+1, color); drawFastVLine(x0+y, y0-x, x*2+1, color); drawFastVLine(x0-y, y0-x, x*2+1, color); } } // bresenham's algorithm - thx wikpedia void Adafruit_GFX::drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint8_t color) { int16_t steep = abs(y1 - y0) > abs(x1 - x0); if (steep) { swap(x0, y0); swap(x1, y1); } if (x0 > x1) { swap(x0, x1); swap(y0, y1); } int16_t dx, dy; dx = x1 - x0; dy = abs(y1 - y0); int16_t err = dx / 2; int16_t ystep; if (y0 < y1) { ystep = 1; } else { ystep = -1; } for (; x0<=x1; x0++) { if (steep) { drawPixel(y0, x0, color); } else { drawPixel(x0, y0, color); } err -= dy; if (err < 0) { y0 += ystep; err += dx; } } } // draw a rectangle void Adafruit_GFX::drawRect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t color) { // stupidest version - update in subclasses if desired! for (uint8_t i=x; i= 100 size_t Adafruit_GFX::write(uint8_t c) { #else void Adafruit_GFX::write(uint8_t c) { #endif if (c == '\n') { cursor_y += textsize*8; cursor_x = 0; } else if (c == '\r') { // skip em } else { drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize); cursor_x += textsize*6; } #if ARDUINO >= 100 return 1; #endif } // draw a character void Adafruit_GFX::drawChar(uint8_t x, uint8_t y, char c, uint16_t color, uint16_t bg, uint8_t size) { for (uint8_t i=0; i<6; i++ ) { uint8_t line; if (i == 5) line = 0x0; else line = pgm_read_byte(font+(c*5)+i); for (uint8_t j = 0; j<8; j++) { if (line & 0x1) { if (size == 1) // default size drawPixel(x+i, y+j, color); else { // big size fillRect(x+(i*size), y+(j*size), size, size, color); } } else if (bg != color) { if (size == 1) // default size drawPixel(x+i, y+j, bg); else { // big size fillRect(x+i*size, y+j*size, size, size, bg); } } line >>= 1; } } } void Adafruit_GFX::setCursor(uint16_t x, uint16_t y) { cursor_x = x; cursor_y = y; } void Adafruit_GFX::setTextSize(uint8_t s) { textsize = (s > 0) ? s : 1; } void Adafruit_GFX::setTextColor(uint16_t c) { textcolor = c; textbgcolor = c; // for 'transparent' background, we'll set the bg // to the same as fg instead of using a flag } void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) { textcolor = c; textbgcolor = b; }