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- #include "Adafruit_GFX.h"
- #include "glcdfont.c"
- #include <avr/pgmspace.h>
- // draw a circle outline
- void Adafruit_GFX::drawCircle(uint8_t x0, uint8_t y0, uint8_t r,
- uint8_t color) {
- int8_t f = 1 - r;
- int8_t ddF_x = 1;
- int8_t ddF_y = -2 * r;
- int8_t x = 0;
- int8_t y = r;
- drawPixel(x0, y0+r, color);
- drawPixel(x0, y0-r, color);
- drawPixel(x0+r, y0, color);
- drawPixel(x0-r, y0, color);
- while (x<y) {
- if (f >= 0) {
- y--;
- ddF_y += 2;
- f += ddF_y;
- }
- x++;
- ddF_x += 2;
- f += ddF_x;
-
- drawPixel(x0 + x, y0 + y, color);
- drawPixel(x0 - x, y0 + y, color);
- drawPixel(x0 + x, y0 - y, color);
- drawPixel(x0 - x, y0 - y, color);
-
- drawPixel(x0 + y, y0 + x, color);
- drawPixel(x0 - y, y0 + x, color);
- drawPixel(x0 + y, y0 - x, color);
- drawPixel(x0 - y, y0 - x, color);
-
- }
- }
- void Adafruit_GFX::fillCircle(uint8_t x0, uint8_t y0, uint8_t r,
- uint8_t color) {
- int8_t f = 1 - r;
- int8_t ddF_x = 1;
- int8_t ddF_y = -2 * r;
- int8_t x = 0;
- int8_t y = r;
- drawFastVLine(x0, y0-r, r*2+1, color);
- while (x<y) {
- if (f >= 0) {
- y--;
- ddF_y += 2;
- f += ddF_y;
- }
- x++;
- ddF_x += 2;
- f += ddF_x;
- drawFastVLine(x0+x, y0-y, y*2+1, color);
- drawFastVLine(x0-x, y0-y, y*2+1, color);
- drawFastVLine(x0+y, y0-x, x*2+1, color);
- drawFastVLine(x0-y, y0-x, x*2+1, color);
- }
- }
- // bresenham's algorithm - thx wikpedia
- void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
- int16_t x1, int16_t y1,
- uint8_t color) {
- int16_t steep = abs(y1 - y0) > abs(x1 - x0);
- if (steep) {
- swap(x0, y0);
- swap(x1, y1);
- }
- if (x0 > x1) {
- swap(x0, x1);
- swap(y0, y1);
- }
- int16_t dx, dy;
- dx = x1 - x0;
- dy = abs(y1 - y0);
- int16_t err = dx / 2;
- int16_t ystep;
- if (y0 < y1) {
- ystep = 1;
- } else {
- ystep = -1;
- }
- for (; x0<=x1; x0++) {
- if (steep) {
- drawPixel(y0, x0, color);
- } else {
- drawPixel(x0, y0, color);
- }
- err -= dy;
- if (err < 0) {
- y0 += ystep;
- err += dx;
- }
- }
- }
- // draw a rectangle
- void Adafruit_GFX::drawRect(uint8_t x, uint8_t y,
- uint8_t w, uint8_t h,
- uint8_t color) {
- // stupidest version - update in subclasses if desired!
- for (uint8_t i=x; i<x+w; i++) {
- drawPixel(i, y, color);
- drawPixel(i, y+h-1, color);
- }
- drawFastVLine(x, y, h, color);
- drawFastVLine(x+w-1, y, h, color);
- }
- void Adafruit_GFX::drawFastVLine(uint8_t x, uint8_t y,
- uint8_t h, uint8_t color) {
- // stupidest version - update in subclasses if desired!
- for (uint8_t j=y; j<y+h; j++) {
- drawPixel(x, j, color);
- }
- }
- void Adafruit_GFX::fillRect(uint8_t x, uint8_t y, uint8_t w, uint8_t h,
- uint8_t color) {
- // stupidest version - update in subclasses if desired!
- for (uint8_t i=x; i<x+w; i++) {
- drawFastVLine(i, y, h, color);
- }
- }
- void Adafruit_GFX::drawBitmap(uint8_t x, uint8_t y,
- const uint8_t *bitmap, uint8_t w, uint8_t h,
- uint8_t color) {
- for (uint8_t j=0; j<h; j++) {
- for (uint8_t i=0; i<w; i++ ) {
- if (pgm_read_byte(bitmap + i + (j/8)*w) & _BV(j%8)) {
- drawPixel(x+i, y+j, color);
- }
- }
- }
- }
- #if ARDUINO >= 100
- size_t Adafruit_GFX::write(uint8_t c) {
- #else
- void Adafruit_GFX::write(uint8_t c) {
- #endif
- if (c == '\n') {
- cursor_y += textsize*8;
- cursor_x = 0;
- } else if (c == '\r') {
- // skip em
- } else {
- drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
- cursor_x += textsize*6;
- }
- #if ARDUINO >= 100
- return 1;
- #endif
- }
- // draw a character
- void Adafruit_GFX::drawChar(uint8_t x, uint8_t y, char c,
- uint16_t color, uint16_t bg, uint8_t size) {
- for (uint8_t i=0; i<6; i++ ) {
- uint8_t line;
- if (i == 5)
- line = 0x0;
- else
- line = pgm_read_byte(font+(c*5)+i);
- for (uint8_t j = 0; j<8; j++) {
- if (line & 0x1) {
- if (size == 1) // default size
- drawPixel(x+i, y+j, color);
- else { // big size
- fillRect(x+(i*size), y+(j*size), size, size, color);
- }
- } else if (bg != color) {
- if (size == 1) // default size
- drawPixel(x+i, y+j, bg);
- else { // big size
- fillRect(x+i*size, y+j*size, size, size, bg);
- }
- }
- line >>= 1;
- }
- }
- }
- void Adafruit_GFX::setCursor(uint16_t x, uint16_t y) {
- cursor_x = x;
- cursor_y = y;
- }
- void Adafruit_GFX::setTextSize(uint8_t s) {
- textsize = (s > 0) ? s : 1;
- }
- void Adafruit_GFX::setTextColor(uint16_t c) {
- textcolor = c;
- textbgcolor = c;
- // for 'transparent' background, we'll set the bg
- // to the same as fg instead of using a flag
- }
- void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) {
- textcolor = c;
- textbgcolor = b;
- }
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